07-15-2026, 05:15 PM
Yeah but its not quite right. Fallout and Silo are both ecological post apocalypse stories. The environment is deadly. In the case of fallout, that leads to other dangers because the environment causes tribalism and a collapse of civilization which leads to raiders and mutants and whatnot. Silo (at least the episodes I've watched so far which is season 1) is like "the air kills you if you go outside." For the purposes of a game where you engage in combat, its better if the apocalypse is because of dangerous mobile things that you need to kill.

