07-07-2026, 02:28 AM
We've discussed this several times in the past, so I figured this would be a good place to document our findings and maybe actually start doing things.
In the meantime I'll edit the OP with details as we get them:
Info:
Server: mud.bigpete.net
Port: 4000
You can now access the MUD via a webclient: http://mud.bigpete.net:4001/webclient/
Proposal:
Protocols: TCP/IP, GMCP, MSSP
Codebase: evennia - https://github.com/evennia/evennia
Setting:
Plot synopsis:
Systems Overview:
Personnel/Roles: (I'm assuming for now)
[USER=4840]@BigPete[/USER] - Coding, Server Admin, ???
[USER=28507]@Digital Prophet[/USER] - design, systems, ???
[USER=28508]@Jim Rockford[/USER] - Coding, design, ???
To Do:
configure server (decide on self host or vps)
Spin up an install of evennia as a PoC
Install tutorial game
Set up web client
Read Documentation
game design and planning
In the meantime I'll edit the OP with details as we get them:
Info:
Server: mud.bigpete.net
Port: 4000
You can now access the MUD via a webclient: http://mud.bigpete.net:4001/webclient/
Proposal:
Protocols: TCP/IP, GMCP, MSSP
Codebase: evennia - https://github.com/evennia/evennia
Setting:
Plot synopsis:
Systems Overview:
Personnel/Roles: (I'm assuming for now)
[USER=4840]@BigPete[/USER] - Coding, Server Admin, ???
[USER=28507]@Digital Prophet[/USER] - design, systems, ???
[USER=28508]@Jim Rockford[/USER] - Coding, design, ???
To Do:
configure server (decide on self host or vps)
Spin up an install of evennia as a PoC
Install tutorial game
Set up web client
Read Documentation
game design and planning

